This post will be a mixture of theory and help for game reviews. Last week, we had a look at the different levels of strategy, from tricks to strategies. I will briefly revisit some ideas here. The principles that follow now can be used to plan your game before you start, to remember things during … Continue reading Principles for Game Review
Tag: strategic theory
NPE, the “Logic of Strategy” and X-Wing
We can often hear on podcasts “sure, a bad player will do X, but a good player simply won’t.” I agree as long as they are talking about unforced errors. Flying around by yourself through some asteroids should always fit, and a mistake there is entirely on the player. But what about forced errors? Isn’t … Continue reading NPE, the “Logic of Strategy” and X-Wing